Resume
Principal Product Designer
I work on helping teams shape new software products and experiences. I enjoy helping companies work through the ambiguity of new products by helping to define problems and develop solutions that can have measurable impact. Whether I'm working on a net new feature, helping to find product-market fit, or defining new UX paradigms, I'm comfortable with the unknown and helping teams work backwards from nothing.
My interests lie in helping companies build high-velocity product-design-engineering teams where design is a strategic lever, not a service function. Most recently, I am especially drawn to product experiences where the patterns haven't been written yet, and where shipping weekly and learning fast is how the team operates. My strengths are in design systems, cross-functional collaboration, and knowing when to push for craft versus when to ship and iterate.
Experience
Luminary | Principal Product Designer
May 2023-Present | Remote, CO
Luminary is an AI-first trust and estate planning platform for wealth strategists and advisors. The product helps users digitize trust and estate planning documents with AI, visualize estate plans, and propose new strategies to help their clients meet their financial goals.
- Joined early as the second design hire and took ownership across core product surfaces, specializing in design systems and integrating AI into our workflows.
- Led data visualization and planning UX initiatives, including estate diagramming and information architecture work.
- Helped drive measurable outcomes: revenue growth has scaled strongly year over year, and NPS consistently remains around 90+.
- Contributed to design system patterns, design reviews, user interviews, and early AI exploration for trust-document parsing.
- Exposed team to new processes to increase async productivity and collaboration.
- Shipped over 240 PRs (2025-2026) by adopting new AI tools like Cursor, Claude, etc.
Daily | Head of Design
Nov 2016-Oct 2022 | Remote, CO
Daily is a developer platform that makes it easy to add live video and audio to any website or app. Product support—during my tenure—included developer docs support, demos, and Daily Prebuilt, a low-code embeddable video call UI. The company grew from three people to over 60 during my tenure, culminating in a $40M Series B.
- Joined as an early team member (4th) and worked directly with founders as the company grew from a very small team to 60+ people.
- Owned design direction across product, brand, and marketing while shipping hands-on work across all three.
- Designed and evolved UX/UI for Daily's developer dashboard and docs platform.
- Collaborated with my front-end engineering lead to build component libraries and repeatable design patterns that helped engineering and product move faster.
- Ran design sprints, reviews, and user testing to keep decisions grounded.
Wildcard | Lead Designer
Oct 2013-Oct 2016 | New York, NY
Wildcard was an iOS and Android news app built on the concept that a story should be told from different perspectives. From different media houses and mediums, articles, videos, slideshows, podcasts, etc. Wildcard was recognized for our unique interaction design and storytelling by Apple as an App Store Best of 2015 app.
- Worked with founders to shape product direction, design ops, and quality standards.
- Oversaw design for iOS, Android, web, brand identity, and marketing collateral.
- Developed hundreds of prototypes to communicate intent and interaction details.
- Led user testing sessions, QA, bug reporting, and mentored a direct-report designer.
- Contributed to shipping a product recognized by Apple as an App Store Best of 2015 app.
Earlier experience
Earlier roles include visual and interaction design work at Reuters Digital (Reuters Next, including the iOS 7 app redesign and market-data UI visual language), and UX/product work at AOL on MAKERS.com (a major refresh focused on discovery and engagement delivered with responsive, on-brand execution). Web and graphic design roles at PVH Corp. (2008-2011), plus early studio leadership work at Central Design, rounded out my foundation in craft and cross-functional collaboration.